While Vine is known for visuals, the video-sharing app is increasing its focus on music with new features that help users create seamless audio loops and identify songs in other people’s videos.
Apple Pay will now work with PayAnywhere, a card reader that attaches to mobile devices to accept NF
Apple Pay will now work with …
At its pre-PAX Nindies at Night event in Seattle tonight, Nintendo confirmed the existence of the long-rumored Shovel Knight amiibo.
For the Wii U version of Shovel Knight, the amiibo will unlock an exclusive co-op mode, making it the only version of the game that supports two players for the entire game. On Wii U as well as 3DS, the amiibo will unlock exclusive challenge modes not available on other platforms as well as customization options (changing the look and color of your Shovel Knight) that can be saved to the amiibo.
Beyond that, the details from the leak earlier today were also confirmed — the figure will work with the Wii U and 3DS versions of Shovel Knight as well as all future games developed by Yacht Club on Nintendo platforms. Nintendo confirmed it will not work with first-party games at this time, but the feature is under consideration.
Slightly Mad Studios has revealed its next salvo of DLC for Project CARS; a special car pack featuring three classic cars and their contemporary counterparts.
The pack features a 1966 Ford Mustang 2+2 Fastback and 2015 Mustang GT, a 1973 BMW 2002 Turbo and a modern 320 TC WTCC car, and a 1987 Ruf CTR and a current Rt12 R.
You can check out the trailer below, which has been cleverly created as somewhat of an homage to an old Ruf promotional video called “Faszination auf dem Nürburgring”, complete with VHS effects and 4:3 aspect ratio. The ’87 Ruf CTR, nicknamed the Yellowbird, was notable as the fastest sports car in the world at the time of its release, with a top speed above even the Ferrari F40 and Porsche 959.
Update: Nintendo has officially announced the Shovel Knight Amiibo. Players can level up the Amiibo and customize its appearance. Players can also use the Amiibo figurine to unlock new challenge stages, which a brand new co-op mode. Nintendo has also confirmed that all future Shovel Knight content on the Wii U will support the Shovel Knight Figure.
The original story follows below.
Shovel Knight, the eponymous lead character of action-platformer
According to the image accompanying the tweet (which has since been deleted, but was captured by Siliconera), the figure unlocks “exclusive content” in Shovel Knight on Wii U and 3DS. It’ll also “work with Nintendo products that Yacht Club Games creates in the future.” Neither this nor the Shovel Knight functionality was detailed.
While there are some Amiibo featuring third-party characters, such as Pac-Man, Mega Man, and Street Fighter’s Ryu, those were all designed for Nintendo games (namely, Super Smash Bros.). Shovel Knight is the first Amiibo to be created for a third-party game.
Having been a success as a digital game, Shovel Knight is also getting a physical release later this year. That includes versions for both Wii U, 3DS, Xbox One, and PS4, all of which will include the (free) upcoming Plague Knight expansion.
Meet the latest Amiibo: Shovel Knight. An indie game character! Nice move, Nintendo.
Hurricane Katrina’s damage wasn’t all to man-made objects: the storm also hit the marshes and swamps surrounding New Orleans. The city has done a good job of regrowing over the last decade, but the landscape is still showing scars.
During the Nindies@Night event at PAX, developer Shin’en Multimedia revealed online and offline competitive multiplayer races coming to Fast Racing NEO.
The fast, futuristic racer will let up to eight players race together in online matches. Up to four players can sync up additional controllers and compete in a splitscreen mode.
Fast Racing NEO is a racer that recaptures the fast and furious spirit of F-Zero, a series that hasn’t had a new installment on a Nintendo platform since 2004. The game will ship exclusively on Wii U in 2015.
Charles Cecil of Revolution Software talks about ‘Broken Sword 5′ and adventure gaming’s return to mainstream popularity. —> Read More
The Californian studio is doing amazing things with the Black Ops series, as its third title’s beta showcased quite superbly. —> Read More
Today, Idea Factory released the Soundtrack CD of the Reine des Fleurs ADV game in Japan. —> Read More
This week at Bungie we led a mission against the Cabal inside the Dreadnaught.
That loot-filled fortress is ours to conquer. We cant have a space-faring professional military unit messing up the joint or the rest of our solar system, for that matter so we went in there and kicked some ass. As always, we let the community lead the way. For this mission, Mr. Fruit was on point. —> Read More
Indie developer Panteon has announced MoBu will release for iOS on August 27, and Android on September 1.
MoBu is the laziest ape in the jungle, who loves to eat, but one day he meets a voodoo magician named MaGu and is given the ability to infinity extend his arms. MoBu must use his new supernatural ability to race against his own hunger, through uniquely design levels designed for a mobile experience. —> Read More
Around 7,000 NYC cabs are currently beta testing a new e-hail app called Arro, which the industry hopes can help it get back the customers it’s lost to Uber. Arro isn’t the first hailing app for cabs — it actually works quite similarly to Uber –… —> Read More
Avalanche Studios’ post-apocalyptic, open-world game, Mad Max, will run at 1080p on Xbox One and PlayStation 4.
Senior producer John Fuller confirmed the resolution details in a GamingBolt interview, along with information about the game’s map size.
“There are no finite limits to the map… in other words, there is no ‘one side’,” he said when asked how long it’ll take to traverse the map. “You can continue driving into The Big Nothing until you get bored or killed.”
“Our tech can support enormous worlds but it is always a case of balancing the density of content and travel distances so that the player feels they are in a rich world.”
Alan Padziński, a professional instructor and sword performer from Poland, has (…
For all of its yelling and battling, the taxi industry has not been able to squash Uber, and consumers are better off for it. In NYC, the taxi industry now has its own Uber-like mobile app called Arro, and as with Uber, consumers can use it to see where nearby cabs are located, hail one using the app, see the … —> Read More
Oleg Zherebin is an artist who works across a number of fields, from concept art and illustration to UI and icon design.
Right now, there’s a bit of an issue going on with Twitch and the PlayStation 4’s horror-movie-director simulator, Until Dawn. Yesterday the Twitch Support Twitter account posted that if you were using PS4’s built-in Twitch sharing functionality tha… —> Read More
Social media is a powerful form of outreach, providing one-stop update convenience for users, and a way for companies to create new fans. Even so, despite the exploding numbers of users on sites like Instagram and Twitch, many companies don’t fully utilize these technologies.
Bungie, however, is making a solid attempt to make the most of their social media accounts. Through some clever planning, Bungie revealed new info on Destiny: The Taken King, all while , and is making the most of its accounts on social media by delivering their Destiny updates straight to their followers.
Bungie’s latest brainchild, Destiny, doesn’t really need much help in conquering the gaming market. On its first day in existence, Destiny netted $500 million, a number that could even make Rockstar Studios take notice. With Year 2 and The Taken King on …
Click to continue reading How Bungie Used Destiny to Dominate Social Media